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Spouting Thomas's avatar

I never knew about that Famicom 3D set, interesting find. The blue and red 3D glasses never did anything for me in any context, I remember thinking they must be a prank or something.

The other thing I didn't know was that 3D Worldrunner was a Square-developed game. As was Rad Racer. Here I was thinking two different companies had independently tried the idea on NES -- but no, just one company, two times.

Pretty sure 3D Worldrunner was a one-time rental for me, but to be honest can't recall my reaction to it very well, must not have left much impression.

As for Deadly Towers -- a good friend owned this one so it's a firm memory. IIRC someone told him it was like Zelda but even better. That "someone" must have hated him and wanted to be enemies for life. We still played this game more than it deserved, trying to find the secret path through the maze to the "good part."

I'll admit that I haven't tried playing Deadly Towers as an adult and I don't even know what a proper playthrough looks like, but I do remember thinking it was the worst game on NES for much of my childhood. And I'll admit that I owned Super Pitfall for a time -- the worst game in my collection. But somehow I managed to sell or trade it -- for $1 perhaps.

I was curious to look it up and you gave both Deadly Towers and Super Pitfall an F on Questicle. I think Deadly Towers was worse, and the reason why is that Pitfall at least gave me a sense of exploration. But I'll also acknowledge that I never beat it, I just wandered around in it. It was more fun to wander in than Deadly Towers. But it might be the case that Deadly Towers is more fun to play to completion, if you can manage to lock yourself into the rhythm of the grind.

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